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    SmallWorlds - Wikipedia

    SmallWorlds was an online virtual world and social network service created by Outsmart Games, a game development company based in Auckland, New Zealand. The virtual world used Adobe Flash and ran inside a web browser, as Google Chrome was most recommended when playing this game. It integrated with YouTube, Flickr, SoundCloud, and a number of other Web 2.0 services. The game had thousands of players, peaking in 2012 with a total of 3.8 mi…

    SmallWorlds was an online virtual world and social network service created by Outsmart Games, a game development company based in Auckland, New Zealand. The virtual world used Adobe Flash and ran inside a web browser, as Google Chrome was most recommended when playing this game. It integrated with YouTube, Flickr, SoundCloud, and a number of other Web 2.0 services. The game had thousands of players, peaking in 2012 with a total of 3.8 million visits globally from July to August.

    It was announced in March 2018 that the game would be shut down due to shrinking player numbers and financial struggles. It closed on 8 April 2018. A message on the SmallWorlds website stated that the company was in talks and hoped to resume service soon. As of December 2019, there is a new message on the SmallWorlds website indicating that developers are working on a new project called TownCenter. It also says that it will be "founded on similar principles, content, and offers new life for those who called SmallWorlds 'home'."

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    In October 2009, SmallWorlds was voted top prize in the Social Computing category of the Adobe MAX Awards 2009.

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    SmallWorlds was free to play and join, with a requirement to be at least 13 years of age. It was designed to be teenage friendly, being more casual and less provocative than Second Life. This game brought teenagers and people from all over the world, in terms of playing with people from different areas in life.

    SmallWorlds also had a VIP option with extended game options for players at a monthly, three monthly, half yearly, or yearly cost. This gave users extra game options such as further character customization, clothing and wearable options, and other special perks not available to free users. VIP could be purchased with real currencies used around the world or with virtual currency (SmallWorld's Gold) that was earned in the game and via offers through the game.

    According to co-founder Mitch Olson, SmallWorlds' demographic base as of 2012 consisted of about 65% female players, predominantly teens, followed by 'soccer mums'.

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    In February 2009, SmallWorlds launched embeddable versions of its application that integrate with Facebook, MySpace, Hi5 and Bebo.

    With SmallWorlds, users could share their experiences together watching YouTube videos, listening to music on SoundCloud together and by browsing through photo galleries. SmallWorlds brought together all aspects of social media, online games, instant messaging and digital media into one bundle.

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    SmallWorlds was one of the tools for learning used for learning used in the development of the New Zealand Virtual School project. The project was scheduled to open in 2011, but with offices in central Christchurch, the Christchurch earthquake saw several changes that led to the termination of the project.

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